Here are a Bug and a Non-Bug report about CampMan 1.1 along with the answers on how to get around them.... 1. I'm editing a character in GM Access mode with "View Hidden" on and I try to change its race but the assigned hidden characteristics don't change the way the documentation says they should! A. This is NOT a bug... By telling CampMan you wish to view hidden characteristics, you are in effect telling it you want to EDIT them. I felt it would be inappropriate for the program to suddenly change what the GM wanted to edit or remain the same. What is actually happening is this: The hidden characteristics are changed when the race is changed, but the character manager saves the settings in its entry fields after the race change is made. If you wish hidden characteristics to automatically change when you reassign a character's race in GM Access mode, the hidden characteristics must not be shown in the character manager's display. As long as the character manager was opened while "View Hidden" was turned off the characteristics should change. 2. Sometimes, when I try to print I get past the print dialog and then a GPF ocurrs and Windows shuts down CampMan. This doesn't happen all the time so I'm not sure if this is a bug with CampMan or some other program I'm using. Have their been any other reports about this problem? A. Yes, their have been other reports regarding this STRANGE intermitent problem and I am looking into why happens and if it may be fixed... Here is what I've learned so far: The bug only seems to ocurr when _all_ of the following are true: * You are using Print Manager to buffer output to the printer. * You are printing from the _first_ copy of CampMan to have been loaded durring the current Windows session. * This is the _first_ object to be printed from CampMan and it is not a Note or GM Note. To get around this problem, it seems that you only need to remove one of the three above conditions. To confirm you have this problem you should do the following: * Open the Windows Control Panel and double click on the Printers icon. Make sure the "use Print Manager" check box is checked. Then exit Windows. * Start up Windows and imediately run CampMan. * Create a new character and try to print it. * If after you press the OK button, the print cancel dialog appears and then a General Protection Fault ocurrs referring to "VSTUB", you have just seen this strange bug in action. * Now start up CampMan a second time, create a new character and try to print it. The character should print without any errors. Suggested Solution: It seems that exiting out of the first copy of CampMan to run is all that's necessary to avoid this problem. I would suggest that you place a copy of the CampMan icon in your AutoStart program group. Then simply press the "Exit" button on the first startup dialog you see after runing Windows. You should then be able to run CampMan without worrying if the problem will ocurr the next time you print.